Well done - that was an interesting force you used, and I agree that whittling down marine squads is pretty tricky!Good to see the ol' FTW dice!- D.
I too play air cav so this list appeals to me greatly. You may not know that Forgeworld has updated Valkyries making them dedicated transports for Inquisitors and Inq. Storm Troopers. This solves the problem of squadroning Valkyries after the third one (to an extent). The vulture has also been updated and now acts as a fast skimmer - it's a 'must-have' in any airborne list (I use one or two in my lists). All these rules are downloadable from FW's site.
@ Atrotos: Iiiiiiinteresting... you wouldn't happen to have a link handy, would you? For the life of me I can never navigate the twisted dark corners of Forgeworld's website...
Sure, buddy:http://www.forgeworld.co.uk/pdf/IA1update28AUG.pdfFrom FW's home page > Downloads > WH 40k > Imperial Armor Vol. 1 Rules UpdateNote that the Vulture can take twin-linked Punisher Cannon as well.
Heh heh- thanks!
I only discovered this update a couple of weeks back, and it's great! The new rules for the HQ salamander are great, as are the alternative manticore missiles......best of all though, must be the updated armoured company list - it's finally actually playable!
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