First, don't forget about Machine of Death!
A new section of this site is going to be opening up, and that's RPGs. Like many of you I've been involved with a few RPG groups over the years, mostly in the World of Darkness. Something about it just speaks to me, the way that our world has something terrible just lying underneath the veneer of civilization and if only we could see it we would be afraid to leave our homes at night. It also in my experience has led to the most actual "roleplaying" of any game I've played as the social and moral decisions are just as important as what kind of ammo to bring to a vampire hunt (hint: dragonsbreath). Changeling from the New World of Darkness is probably my favorite, and definitely the one that I had the most fun running.
Ah GMing. Such a power trip and so much fun. I'm always having cool plot ideas pop into my head from things I've read or seen or just the twisted workings of my own mind. And getting people to actually walk around in my world and see the things that I thought of? Amazing.
Unfortunately I have a bit of problem with execution. I'm great at world building, at creating characterful locales and... well, characters. I'm also good at doing individual sessions, creating great short story arcs and have the ability to bullshit my way out of pretty much any situation (thank you liberal arts education!)
What I don't have is long term story planning. If it takes more than three or four sessions to work through I probably haven't thought that far ahead. The beginning and the possible endings are very clear to me but those annoying little steps in between just never seem to make sense in my head. I've occasionally gotten it to work but eventually I drop the ball and the campaign goes downhill.
The other GMs in my gaming group also have their share of strengths and weaknesses, but it was only recently that we came across a solution to it. Why don't we pool our resources to create one super meta-campaign? Filled with pre-made characters and locations, factions and power groups, secrets and mysteries?
Why don't we build a city?
I'll be getting more into our thought processes on this bold experiment and, hopefully within a few months, we'll start seeing the fruition of this project. Until then, thanks for reading.
The above image belongs to White Wolf and is taken without permission from Wallpaperpimper.com.